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AI Insights · Timothy · March 2022

Top Otome Games on iOS in Italy: Q1 2022 Performance Review

An overview of the top 5 Otome games on the iOS platform in Italy for Q1 2022, focusing on their weekly downloads, revenue, and active user trends.

Top Otome Games on iOS in Italy: Q1 2022 Performance Review

During the first quarter of 2022, the top Otome games on the iOS platform in Italy exhibited varied performance in terms of weekly downloads, revenue, and active users. Here, we provide an overview of the key trends for the top five apps in this category, based on data from Sensor Tower.

Is it Love? Stories - Scandal by 1492 Studio saw its weekly downloads peak at 1.6K in mid-February, before dropping to around 79 by the end of March. Weekly revenue for the game peaked at approximately $637 in late January, followed by a gradual decline to $208 by the end of the quarter.

Otomania from Genius Inc. experienced a steady trend in weekly downloads, maintaining around 100-200 downloads throughout the quarter. The game’s weekly revenue showed a notable peak at $675 in early March, but declined to $136 by the end of the month. Weekly active users remained relatively stable, fluctuating between 1.2K and 1.3K.

Love Story® My Romance Fantasy by WEBELINX GAMES DOO demonstrated a strong performance in weekly downloads, starting at 1.1K and peaking at 1.2K in early January. However, downloads declined to about 478 by the end of March. Weekly revenue mirrored this trend, peaking at $825 in late December and stabilizing around $295 by the end of the quarter. Weekly active users showed a decline from 2.3K to 1.7K over the same period.

Tears of Themis by COGNOSPHERE PTE. LTD. had a notable spike in weekly downloads at 621 in late January, before dropping to around 155 by the end of March. Weekly revenue followed a similar trend, with a peak of $362 in late March. The game’s weekly active users saw an increase from 702 to 1K in January but declined to 571 by the end of the period.

My Candy Love - Otome game from Beemoov maintained low weekly download numbers, peaking at 73 in early February and dropping to 20 by the end of March. The game’s weekly revenue saw a peak at $641 in early March, followed by a decline to $92 by the end of the quarter. Weekly active users remained relatively stable, fluctuating between 291 and 352.

These insights into the performance of the top Otome games on iOS in Italy for Q1 2022 highlight the varying trends in user engagement and monetization. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2022